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| موضوع: برنامج تصميم الصورة ثلاثي الابعاد PhotoSculpt Textures v1.01 الإثنين 26 أبريل - 1:59 | |
| برنامج تصميم الصورة ثلاثي الابعاد PhotoSculpt Textures v1.01 PhotoSculpt Textures v1.01 | 31 MB PhotoSculpt Textures is a software that creates 3D models and 3D textures from just two photos of the same subject. Render of a tree bark 3D model made with the software PhotoSculpt Textures. The source front and right images are provided as samples with the software. Top Features : Very high quality of depth detail Very high resolution results Very fast : 3d model are displayed on screen within seconds while still processing 3d model export (obj, stl) texture map export (color, depth, normal, ambient occlusion, specular) Tileable texture option Features: High definition depth extraction for unpreceeded professional results. click here to see our gallery Very high texture size: The automated sculpting phase ends when the same size as the source photos is obtained, witch is usually a very high definition 3d model or texture. Fast: It takes only 1 s to display the first low polygon model The 3D model resolution increases over time with immediate visual feedback in 3D High definition model obtained within 40 seconds (on a 3Gz Intel processor) Fully sculpting a 12Mpix source images takes 4 minutes Clean intuitive interface: click here to view a video of the interface in action Easy to learn and use Full screen 3D display Optimised viewing with popup toolbars that appears only when needed Drag and drop support for images Open both FRONT and RIGHT photo in one dialog box with multiple selection Images are sorted automatically for efficiency (users are recommended to shoot FRONT PHOTO first and RIGHT PHOTO second) Image 90° rotation and swaping tool Lighweight application (12 Mb in Idle), it fires-up almost immediately Fully multithreaded interface : Rotate 3d view / zoom in-out / Move / crop / change map display type while sculpting is still in progress Generates following texture maps: click here to view or download FREE samples Depth map (can be used as displace map or displacement map) Normal maps Ambient occlusion maps Specular maps Diffuse maps (color) Other handy features : Make texture seamless tileable in one click. Click to see the video here Increase / decrease depth in one click Handy "flat mode" to correct flatness of texture in one click in case you have shot your texture in awkward position crop texture Perspective crop square crop Fixed 2n texture size (256,512,1024,2048 ...) in one click Browse subdivisions: Increase / decrease model or texture size in one click "save multiple" function to save different maps, different sizes and 3d models all at once Alpha transparency: Remove unwanted areas on your model using a black and white alpha map What you don't need to worry about : Don't need any kind of calibration of camera Don't need to manually select points before creating a 3d sculpt Don't need for a high end camera (minimum recomended : a 5 Mp point and shoot camera) File input / output : Accepts Jpg and Bmp files Saves maps as Jpg and Bmp files Save models as .obj (textured) and .stl (untextured) files What's new in version 1.01? Added full "save" and "export" options to the demo Corrected Error message in function “Open 3D model from depth map image..." Renamed function "Subtract local detail" for clarity (was called "add inverted local detail") Turned off mesh optimisation while seamless tileable mode is on to reduce memory usage errors Added splash screen image on demo (as for the release
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